Quanto você precisa esperar que você vai pagar por um bem The First Berserker: Khazan
General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Em linha fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
Embora desafiador para jogadores hardcore, os dois níveis do dificuldade e a variedade do mecânicas por combate e habilidades tornam este game acessível para jogadores do todos ESTES níveis.
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
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A clara inspiração para isso foi Nioh, de que similarmente identicamente conjuntamente utiliza 1 sistema natural semelhante, porém isso tira 1 pouco do charme do 1 Souls e a graça do explorar 1 mundo interconectado e dar caminhos natural escondidos entre as áreas.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
O Primeiro Berserker: ESTES impressionantes gráficos cel-shaded 3D do Khazan dão vida ao mundo do Arad utilizando o visual vibrante por filmes animados.
And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Isso porque, apesar de ter características como combates punitivos e de que dependem bem do gerenciamento do estamina e ambientes usando Porreiro design e atalhos interessantes, eles nãeste trazem Praticamente as ferramentas qual ajudam a disparar personalidade ao game.
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Its combat follows The First Berserker: Khazan a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.